"If the path to salvation leads through the halls of purgatory, then so be it." Nerd rage abounds as to whether the Doom of Malan'tai, Varro Tigurius, Eldrad Ulthran, Ahriman, or Mephiston is the most powerful psyker alive who is not balls to the wall insane or a daemon. Seeing as to how the Thousand Sons were quickly succumbing to the flesh-change, since Tzeentch is the God of Change and all, Ahriman attempted to permanently cure them of their mutations. Ahriman has always been one of my favourite models by Jes, so when I started to do the sculpt, my first thoughts were to keep him as much as possible as he originally designed him. Saved from 1d4chan.org. Under his skin, snakes undulate eternally. In Horus Heresy, a Thousand Sons Sorcerer claimed that he could undo the damage done by Butcher's Nails on MOTHERFUCKING KHARN OF ALL PEOPLE. Considering said book was a compilation of the most important secrets and powerful spells Magnus acquired from all over the galaxy, it gives an idea of the esteem he held Ahriman in that he woul… A small tribute i made on one of my favorite 40k individuals out there, enjoy! -Ahzek Ahriman 1250 Points of The Prodigal Sons : 2014/12/26 13:43:42 Subject: Re:Ahriman and Lords of Change? In typical Eldar fashion however Yvraine screws him over and kills the restored Thousand Sons, something that even fucking Eldrad would have called a dick move, and it's earned Yvraine and her cronies the everlasting, planet-destroying hatred of a ripshit pissed Ahriman. Although being a Thousand Son should make him a space Persian, his major quote in the fluff, "the only good is knowledge and the only evil is ignorance", makes him Socrates in space, since Socrates said that in real life. Ahriman seeks to gain entry into the Black Library so that he might better comprehend the nature of his patron Chaos God Tzeentch and of the force of Chaos itself and gain the unrivalled power such knowledge will bring. Perhaps he was not as close to Magnus as the Primarch's foster father Amon, but he nevertheless was entrusted with guardianship of the Book of Magnus. Let's end this debate once and for all. Ahriman is the Middle Persian name for Arimanes or Aŋra Mainiiu, a figure from Zoroastrianism, that great Lie (druj) who opposes the truth (arta, asha) of Ohrmazd. Death Battle. "It is by the Changer of the Ways that I have power, it is by Magnus the Red that I have life!" Announcement. Het blijft altijd weer een diep ontroerend geheim om je te realiseren dat de weg van het juiste midden tussen Lucifer en Ahriman de weg van Christus is. Grimdark indeed. Magnus then swore allegiance to Tzeentch in a desperate move to save his legion, and so Tzeentch teleported Magnus, Ahriman, and the Sons to the Planet of the Sorcerers. Like all Astartes, Ahriman assisted his Primarch during the Great Crusade. (For the Warhammer baddie, see Ahzek Ahriman). They originally refused to help Ahriman, but once Magnus ascended to become a Daemon Prince, they then agreed. Magnus was about to kill Ahriman, but Tzeentch himself (who had been rolling on every non-euclidean geometrical floor at the same time with laughter from the beginning) intervened, told Magnus that everything was just as planned, and so the Cyclops kicked Ahriman's ass off of the Planet of Sorcerers instead. Because of this early political alliance, Ahriman's tribes were largely spared the horrors of the atomic wars and proto-Astartes invasions of the Unification W… On the tabletop, he is known for two things: costing as much as a Land Raider (the only special character in the CSM codex that costs more than him is Abaddon) and dropping a Touhou-esque level of mind-bullet dakka each round he's on the table. Ahriman was born with the first djinn, in their shadow; Chaos' own reaction to the Divine work of creation. Ahriman's biggest problem, though, is he doesn't have Eternal Warrior anymore and can be instakilled; rest assured your opponent will try immediately to do that, and those 230 points will have gone down the toilet. Too bad Ahriman is currently not above using torture, genocide and daemonology to get the work done (then again, it isn't like the Imperium doesn't do the same thing here and there). His brother's death traumatized him and motivated him to seek a cure against the flesh-change for himself and the Legion. After Magnus learned of this, he really wasn't happy and confronted Ahriman. 69 likes. You can unsubscribe at any time. This was evidenced during the fall of Prospero, when he fought for the future of mankind rather than the Emperor, which, ironically, puts him in the same league as Roboute Guilliman. 1 Fanon Wiki Ideas So Far 1.1 Battle Record 1.2 Possible Opponents 2 History 3 Death Battle Info 3.1 Appearance 3.2 Powers and Abilities 3.3 Weaponry 4 Trivia Madoka Kaname vs Ahzek Ahriman (Completed) Darth Sidious (Star Wars) 1) Former space marine, and since he is from Thousand Sons legion, he has no real body (flesh, bones, etc) but is pretty … No other psyker in the game besides Magnus himself has Ahriman's potential for sheer volume and variety of psychic damage output. Origin. In a way, Ahriman's rebellion against his patron god and his quest to overthrow him makes him even more Tzeenchian (JUST AS PLANNED!). After the blunder in the Webway, Ahriman decided to head to Commorragh, having seen Yvraine's ability to reverse the Rubric. Reply. Let's be honest about it, convincing a follower to go on an epic quest to attain 'the power of a god' for 9999 years only to be a worthy sacrifice is basically what Tzeentch is all about.). But even Tzeentch's Firestorm, if you're forced to settle for it, can attain to a semblance of utility with Ahriman's ability to cast it three times in one turn. (And how unhappy he must have been when Ahriman misused it to cast his Rubric, more on that below.) Ignore the fact that Ahriman's stat line is no better than that of an average Space Marine Commander; it's not what you're paying for with 230 points. He has a bubble effect, lending to the idea that a better tactic for Ahriman now may be to stick him just behind the advancing gun line in order to ward off anything too nasty with his ability to throw out some mortal wounds and to use warp time for effective counter attacks. Medics of Prospero could cure cancer with their mind powers, and that was an average procedure. Unlike most Astartes, he served as Magnus the Red's second-in-command and advisor. Also, the Black Staff now apparently adds nothing to his psychic potential - it's just the aforementioned slightly buffed force staff. Like all Astartes, Ahriman assisted his Primarch during the Great Crusade. He quickly rose through the ranks and became both Captain of the First Company and Chief Librarian of the Corvidae, one of the most powerful cults of the Thousand Sons. To that end he led the Prodigal Sons warband duri… His origin also puts him in a rough tie for oldest human (excluding the Emprah) with a certain pretty fun guy to be around. Media in category "Warhammer 40,000" The following 200 files are in this category, out of 2,223 total. Also, there was a part of him who still wanted to serve the Imperium despite all what had happened (even if it meant disrupting his second Rubric), although in the book Ahriman: Unchanged this fragment of his mind is supposedly destroyed by another part of his mind (which wanted to save his brothers with the second Rubric, even if he died); this speaks volumes of what a bro he was in his earlier centuries and how far he has fallen by the 41st millennium *sniff*. Azzie is also noted for pissing off Magnus the Red to the point where Magnus kicked his ass out of the Thousand Sons after Ahriman simultaneously saved/damned his legion with the 'Rubric of Ahriman'. He was then inducted to join the Adeptus Astartes along with his twin brother, Ohrmuzd who was a respected Captain of the Thousand Sons (who later died of severe mutations, making this a clear reference to Ahriman and Ormuzd, the two Zoroastrian deities of light and dark—guess which one Ahriman is as his first name is derived from Zahhak/Azhi Dahāka in Persian lore). But, he can’t get any of that to happen, because GW hates nerds. Ahzek Ahrimanis a Chaos Space Marine and the most powerful Chaos Sorcerer of the Thousand Sons Traitor Legion after their Daemon Primarch Magnus the Red himself. It sheds light on his exile, discovering his purpose, and his struggle against destiny. Yet I have seen the void that screams where his face used to be.". Although the mutation was stopped, those Space Marines that had little or no psychic powers were reduced to piles of dust inside their power armour. Magnus battled Leman Russ, but Russ got super raggy with a blind shot into Magnus' eye of epicness and was about to slay him. At first, Ahriman was satisfied with the results of his spell since it did prevent a certain troll from having some chaotic and messy fun with his fellow Thousand Sons. Relative to his peers, GW's approach has not left him weaker, but relative to other units in the game and the current bastardisation of psykers, Ahriman is a much weaker unit as a whole. The warband eventually came under Ahriman control after he killed Amon in a duel. Considering said book was a compilation of the most important secrets and powerful spells Magnus acquired from all over the galaxy, it gives an idea of the esteem he held Ahriman in that he would let him both watch over and read from said book. Tzeentch is still chortling ten millennia later. Besides, Yvraine knows how to reliably reverse the Rubric. However, during the casting of the Second Rubric, Ahriman allowed these shards to finally reach his heart and kill him under the assumption his sacrifice would restore the Rubricae to flesh and blood. On the downside, everyone else in the legion who wasn't a psyker was cursed to be turned into dust and sealed in their armor for all eternity, turning them into soulless automatons who are unable to think for themselves. Enter your email to get the very latest - news, promotions, hobby tips and more from Games Workshop. Boomstick: It's time for a Death Battle! (Magnus got mightily pissed off, and forgot to tone it down for people who aren't him). "Zarathustra....had taught his people to regard life as a continuous struggle between Ahriman and Ormuzd, the Gods of Evil and Good.". Seems like Tzeentch just LOVES to mess with poor little Ahriman as much as GW likes to change their fluff. His domains are Darkness, Death, Destruction, and Evil - but especially Destruction, since he's not a daemon. TTS-verse 1d4chan Lexicanum This page was last edited on 18 February 2021, at 21:00. All in all, he's not what he was (and is far more a support psyker than an attack character, contrary to his entire history of having rules) but he also lost 100+pts from his cost to make up for it. I repeat, here is a Chaos Space Marine who is still willing to die for his brothers. You can have him ride around on a Disc of Tzeentch to up his Toughness to 5 and increase his mobility, which is highly recommended. Note that, as with everything Khayon says, you should take it with an enormous grain of salt: "Ahriman's Rubric banished mutation from the Thousand Sons, yes, but only amongst them who had little in the form of psychic talent and only by destroying their physical forms. On the upside, all the psychics in the legion stopped mutating and became more powerful than they had been before. If you believe my former brother Ahzek is entirely unchanged beneath his Eye-touched armour, you are as dangerously naive as he was when he unmade our Legion. Ahzek Ahriman, also known as Sorcerer of the Red Cyclops and Ahriman of the Thousand Sons, is an exceptionally powerful Chaos Space Marine sorcerer belonging to the Thousand Sons legion.He roams the galaxy commanding a warband, raiding and plundering bastions of information. Author. And if you get Doombolt or Baleful Devolution, put your troll face on. Ahzek Ahriman Favorites Update Last updated: 2020-02-02 23:49:16. sedsone Jun 12, 2014. "We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. )(Hey, Tzeentch makes this change, Ahriman was trying to change that). Other mortal contenders though are not even near the god-like power level of these two. He is one of the mightiest psykers in the whole galaxy, hence how Gee-Dubs dared name him after this asshole. Without Magnus' consent, he, along with a cabal of other sorcerers, cast the spell known as the Rubric of Ahriman. ... Ahriman seeks to gain entry into the Black Library so that he might better comprehend the nature of his patron Chaos God Tzeentch and of the force of Chaos itself and gain the unrivalled power such knowledge will bring. Ahriman, overcome with emotion, agreed to let Yvraine and her pals go as part of the deal. (Yes, he actually tried to use the energy of change to stop change. His action in crafting the Rubric of Ahriman, perhaps one of the greatest works of sorcery in history, would ultimately result in his … See what Ahzek Ahriman (ahzekahriman) found on Pinterest, the home of the world's best ideas. Ahriman has of late turned his relentless predation upon the Eldar, determined in his belief that the lost knowledge he seeks can be found in that darkest of halls of enlightenment, the vast repository of arcana referred to in whispers as the Black Library of Chaos. He’s basically one of the most fucked over people in 40k, he wanted to help his legion, turned them all into dust, got exiled, is trying to find the Black Library to resurrect everyone, can’t find it because of Cegorach out-Just As Planneding him, and Yvraine can turn Rubrics back into their normal selves. Ahzek Ahriman is a Chaos Space Marine of the Thousand Sons Space Marine Legion and the greatest Sorcerer they have ever produced. Be aware that it only works if the enemy have no super-fast units, deepstrikes or barrage weapons, but then nothing stops you from hiding him in a nice tough unit until all reserves are out and flyers are down, your hiding place is not observed by artillery spotters and it's safe to enter gunship mode. Began with Ahriman ambushing the then ragtag army of outcasts within the Webway which included Harlequins, Craftworlders, Drukhari, a Wraithknight and a number of Phoenix Lords (some of which were Asurmen and Mugen-Ra), against Ahriman's horde of Rubrics, Sorcerers, Daemons and a couple of Lords of Change. Saved by Tripp Tripp And he is constantly failing at that task because villains can't win. That man knows how to send a "don't fuck with me" message). And not just any library, where he can nerd out like most other geeks, but the mystical Black Library where he can nerd out mystically and become a new major chaos god (Which would tear reality yet another great big asshole like the Eye of Terror, though this is probably just one of Tzeentch's plans to be personally summoned into the material world. A Terran marine, Ahriman rose through the ranks of his legion to become their First Captain, Chief Librarian, and preeminent master of one of their psychic disciplines: precognition. As cool as that sounds, you won't like it. Regular Dakkanaut I think that thing on your ava is just greater demon "Faith is the soul of any army; be it vested in … Ahriman was present during the time when Horus became Warmaster. During the pre-Heresy era, when the Great Crusade was underway, the Thousand Sons was the first legion to exhibit psychic powers and were the deadliest, the killiest of all the legions because on top of being Astartes, they extensively (and freely) used their psychic powers from all kinds of different disciplines a… The Prodigal Sons' origins trace back to the warband called The Brotherhood of Dust, led by Amon. Perhaps he was not as close to Magnus as the Primarch's foster father Amon, but he nevertheless was entrusted with guardianship of the Book of Magnus. In Gathering Storm, he got into a fight with the Ynnari in the Webway and caused a lot of damage, but ultimately lost the war. He was also present during Magnus' trial on Nikaea - but blacked out due to Magnus' overwhelming aura when it came time for Mortarion to speak against psykers. The Architect of Fate, however, still thinks of Ahriman as his greatest champion, as he does not concern himself with the faith of his servants, but with their actions and hopes. This warband was created from many sorcerers and Rubric Marines of the Thousand Sons, along with Chaos Space Marines from numerous other factions. By the way, Ahriman has his own series of novels and stories and is also one of the main characters of the A Thousand Sons novel, and is the main antagonist in Atlas Infernal. who had been rolling on every non-euclidean geometrical floor at the same time with laughter from the beginning, this speaks volumes of what a bro he was in his earlier centuries and how far he has fallen by the 41st millennium, completely canon foreshadowing of that name, Imperium doesn't do the same thing here and there, Yvraine screws him over and kills the restored Thousand Sons, cast the same witchfire power up to THREE TIMES in a single turn, https://1d4chan.org/index.php?title=Ahzek_Ahriman&oldid=747610. To be fair though, the Library is hidden in the ass end of the Webway. Ahzek Ahriman. The combination of Mark of Tzeentch and Aura of Dark Glory give him a 4++ invulnerable save, which is always nice. Mess with him and you'll be shitting lightning bolts. So yeah, no need for Emprah-miracles. Ahzek Ahriman (a.k.a. A myriad of assholes intervened and Ahriman ended up with his body restored instead. Ahzek Ahriman/Ohthere Wyrdmake (1) Exclude Additional Tags Alternate Universe - Canon Divergence (4) Humor (3) Plot What Plot/Porn Without Plot (3) First Time (2) Alternate Universe (2) Magic (2) Twincest (2) Sex (2) Banter (2) Happy Ending (2) Other tags to exclude More Options It's also protected by the Harlequins, who are really good at getting their shit done, and the Eldar Laughing God, who still has the full measure of his god-like power and is a master of just as planned (to the point that he can play this dreadfully complicated game on a fairly equal level with The Deceiver, Tzeentch, and the Emperor), and is capable of challenging Slaanesh for the souls for the Harlequin Solitaires—and winning. Ahzek Ahriman was born on Terra in the 30th Millennium, among the wealthy techno-barbarian tribes of the Achaemenid Empire whose kings had allied with the Emperor of Mankind during the Unification Wars that reunited the Earth under the new government of the Imperium of Man. Ahzek Ahriman. Creative?). Want to know how cool Prospero was? I'm fairly sure that Ahriman will win, for couple of reasons. He also has Fearless, Mark of Tzeentch, Aura of Dark Glory, Champion of Chaos, and Veterans of the Long War. His sigil is (per the third Bestiary) "a black circle with a thin sliver of light overtaken by darkness". That lore includes The Tome Labyrinthus, which is a map that includes a large number of secrets doors, passages and gates to the Webway. Just to show that it takes A LOT more than a simple Rubric to change Tzeentch's plans, Khayon had this to say about Ahriman's Rubric in the latest novel about his vacation with the Inquisitors and his tales about his time in the Black Legion. Read up on Ahzek Ahriman, this ones a no-brainer. Yvraine showed Ahriman that she could reverse the rubric by demonstrating her ability on three Rubricae, restoring them, in order to get away. When the Rubric was cast, the Legion was simultaneously saved and doomed. The iconic thing about Ahriman, first and foremost, is his massive helmet. In terms of crunchy psychic power, Eldrad's got powerful anti-psyker and Perils of the Warp-bypassing stuff that Ahriman doesn't, though Ahriman can manifest more psychic powers per turn with enough allied sorcerers around to rob them of their charges. Pathfinder brought him in as the master to the Div race. So he is theologically apart from the rebel-angel myths of Islam and late-antique Christendom. His miniature can psychic power spam like no one else can, as he is able to throw seven powers per turn, three of which are the same witchfire, which means that he can kill pretty much anything dead with just a mean look. Then again he's an immoral piece of shit that gets everything ever wrong, so maybe he's more like Aristotle. Ahzek Ahriman: The only good is knowledge and the only evil is ignorance. Ahzek Ahriman, also known as The Sorcerer of the Red Cyclops, is a character from the tabletop miniature wargame, Warhammer 40,000. Let us clarify this point: the main reason Ahriman wants to enter the Black Library is his hope that this will allow him to achieve enough power to reverse the state of the Rubric Marines and rebuild Prospero (among other things), which was supposed to be the first city populated solely by psionically attuned humans, without having to go through all the grimdark soul-binding processes which are common in the Imperium at present. Unlike most Astartes, he served as Magnus the Red's second-in-command and advisor. Or at least, he may still think he is a loyalist… wait a second…. Wiz: Alright, the combatants are set. Ahriman was initially remorseful and went incognito for a few centuries until his emo phase had ended his former brothers tried to capture him so he could undo the Rubric. The Sorcerer of the Red Cyclops, The Prodigal Son, Steward of Tzeentch, Black Library Hunter ,and the First son) is a powerful Chaos Space Marine of the Thousand Sons. Ahriman's physical manifestation is your horny beasty black balrog, complete with whip; but with vulture-taloned feet. Deze themadag is bedoeld voor mensen die de moed hebben om in zichzelf na te gaan, aan welke eenzijdigheden zij nu eigenlijk mank gaan en die willen zoeken naar de manier, hoe ze de weg van het midden kunnen vinden, de weg van Christus. Ahriman was born among the wealthy tribes of the Achaemenid Empire, whose kings had allied with the Emperor during the Unification Wars. "If the path to salvation leads through the halls of purgatory, then so be it." Deep within space, in a battleship lays Ahzek Ahriman, frusturated from not gaining the information of the Black Library. With the help of some renegade Marines, Ahriman came out on top, got rid of his rivals, donned the bitchingly horned helmet he wears to this day, and began his "War Against Fate". The Rubric of Ahriman was the name given to an immensely powerful ritual spell cast by a cabal ofChaos Sorcerers from amongst the Thousand Sons Traitor Legion, who were led by the XV th Legion's former Chief Librarian Ahzek Ahriman, not long after the Legion had fled from their homeworld of Prospero to the Planet of the Sorcerers during the Horus Heresy. Ahriman: The Omnibus is a wonderful collection of stories detailing the exile of Ahzek Ahriman, Chief Librarian of the Thousand Sons Legion. 69 likes. Basically, he's merciless Persian Wizard Space Marine reeking of JUST AS PLANNED and good intentions (well at least his end-game is good, his methods... not so much). (For the Warhammer baddie, see Ahzek Ahriman) Ahriman is the Middle Persian name for Arimanes or Aŋra Mainiiu, a figure from Zoroastrianism, that great Lie (druj) who opposes the truth (arta, asha) of Ohrmazd.Pathfinder brought him in as the master to the Div race.. Ahriman's physical manifestation is your horny beasty black balrog, complete with whip; but with vulture-taloned feet. https://1d4chan.org/index.php?title=Ahriman&oldid=719507. Pretty much like the Thousand Sons legion as a whole, Ahriman's band is split into tiny covens most of the time, only gathering together for particularly important battles. What you're paying for is the following: Mastery Level 4, a trait he shares only with the likes of Eldrad Ulthran and Kairos Fateweaver; the Black Staff of Ahriman, a S+2, AP4 Force weapon that allows him to cast the same witchfire power up to THREE TIMES in a single turn; and psychic powers generated from Telepathy, Telekinesis, Daemonology (Malefic), Divination, Biomancy, Pyromancy, Ectomancy, Geomortis, Heretech, Sinistrum, Tzeentch, and the kitchen sink. The rest of us are as prone to the whims of the Warp and our own sins, just as any other being dwelling inside the Eye. His name and birth region indicate that he is Iranian. By subscribing you confirm that you are over the age of 13 or have consent from your parent or guardian to subscribe. However, Mark of Tzeentch can be problematic as it also forces him to generate at least one power from the Tzeentch discipline, and a couple of the powers from that table, including the Primaris, are lame sauce (keep in mind he still has three more power slots, though). In spite of this, he is one of the most awesomely powerful psykers in the galaxy. Whether this is going to bite her on her elfy behind is unsure, but considering she just screwed with one of the most powerful sorcerers in the universe on a whole new level; you can bet Ahriman's going to find a way to get even (and he should probably consult with Honsou for ideas. 3 powers and 3 denies with +1 to both rolls. Ahriman believes he is perfectly unaltered, hmm, did you know that? However, someone like Ahriman is relatively low-key and should really be kept around 2 at most.-- Naeondaemon ( talk ) 05:14, 1 January 2017 (UTC) I've been looking at quotes as used in the literary tradition: generally speaking if a work is opened with a quote, it'll be a single quote that effectively sums up the character or provides good insight into their thoughts or actions. Just before the Siege on the Fenris System, he managed to break into the Black Library and steal an undetermined amount of lore. Ahzek Ahriman (also known as Ahriman the Black) is the former Chaos Champion and current commanding officer of the Thousand Sons. However, once he realized all the implications of what he'd done, Ahriman went derp. He more or less handed a lot of the Webway secrets to the rest of his legion, so they could attack from it. Average in combat (he has a force staff that deals +1D) and his disc no longer provides him with extra toughness and, funnily, instead gives him an extra weakness and benefit by handing Ahriman the Daemon keyword (thus making him a tasty pastry to GK's and possibly Nurgle daemons but also able to be affected by the auras and spells of daemons of Tzeentch). If you roll on Biomancy for Iron Arm/Warp Speed the Disc would also allow Ahriman to reach melee faster and be bolter-proof and generally a bitch to kill (T8) while doing so and also kill shit faster when he's in melee due to +1A that would really matter when your attacks hit like a lascannon. Ahzek seeing the future and preventing his ship getting blown up even knowing the name of the ship that did it before it occurs: Ahriman saw a flickering image of an armour-piercing shell punch through the belly of Eagle’s Talon, a roaring Stormbird of the 6th Fellowship, and sent a pulse of warning into the matrix.